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- Description
- Product Features
- What's Included
- Product Specifications
- Getting Started Guide
- Product Installation Guide
- Add Ons
- FAQ's
- Shipping/Returns & Warranty Policy
DOF Reality H3 3-Axis HERO Racing Motion Simulator Platform
Step into the next generation of racing simulation with the DOF Reality H3 HERO Motion Platform — Engineered for drivers who demand the perfect balance of realism, precision, and performance. Built for professional racers, esports competitors, and enthusiasts alike, this platform delivers an incredible sense of motion and immersion that makes every lap feel true to life.
Since 2014, DOF Reality has been at the forefront of high-performance motion simulation technology, transforming home racing setups and commercial simulators with cutting-edge innovation and reliability. The H3 HERO continues that legacy — combining powerful motion mechanics with refined ergonomics for an authentic track experience that responds to every input and terrain change.
Designed with three degrees of freedom (3DOF) — pitch, roll, and yaw — the H3 HERO accurately recreates real-world vehicle movement. You’ll feel every acceleration, brake input, drift, understeer, and loss of traction, just as you would behind the wheel of a real race car. The seat, pedals, wheel, and attached peripherals move as a single synchronized unit, creating a cohesive and immersive environment that amplifies realism and connection.
Using Sim Racing Studio Software, the system translates in-game telemetry into precise physical feedback. Every vibration, bump, gear shift, and road texture is reproduced in real time for a visceral experience that bridges virtual and physical racing.
Constructed with premium-grade materials and advanced motor control technology, the H3 HERO offers smooth, quiet, and highly responsive motion. Its compact yet robust design makes it ideal for home users, sim centers, and professional training environments.
When you choose the DOF Reality H3 HERO, you’re not just buying a simulator — you’re investing in a platform that evolves with your racing journey. Backed by a manufacturer’s warranty and global support, it’s a dependable, high-value system built for years of competitive racing enjoyment.
Product Features:

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True 3-Axis Motion: Simulates pitch, roll, and rear traction (yaw) for lifelike racing or flight dynamics.
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Full Platform Movement: The entire rig — seat, wheel, pedals, and joystick — moves together for a fully immersive experience.
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Smooth Motion Range: Provides up to 20° of controlled movement for realistic motion transitions.
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Fast and Precise Response: Delivers speeds of 50 cm/s (≈86°/s) for sharp, real-time reaction to in-game inputs.
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High Torque Output: Equipped with powerful 25 N·m motors to ensure strong and reliable motion control.
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Compact, Durable Design: Constructed from commercial-grade metal within a 3×5 ft footprint, built for longevity and stability.
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High Load Capacity: Supports up to 330 lbs (150 kg) of pilot and cockpit weight combined.
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Energy Efficient: Operates at 750 watts peak power for balanced performance and efficiency.
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Upgradeable Platform: Fully compatible with the H6 upgrade kit for future performance enhancements.
Compatible Games:

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iRacing
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Assetto Corsa & Assetto Corsa Competizione
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Gran Turismo 7 & Sport
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F1 2011–2024 (including F1 22, 23, 24)
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Project CARS 1, 2, 3, PRO
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GRID 2 & GRID 2019
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Automobilista 1 & 2
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rFactor & rFactor 2
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GTR & GTR 2 – FIA GT Racing Game
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GT Legends
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Race 07 (including Retro Pack & WTCC 2010 Pack)
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RaceRoom Racing Experience
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Game Stock Car
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STCC – The Game
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RACE Injection
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Race – WTCC Game
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WRC 7, 8, 9, & Generations
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World Racing Series
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Torque Drift
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RDS: The Official Drift Video game
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Richard Burns Rally (Classic & NGP 6 versions)
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Formula Truck 2013
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Copa Petrobras de Marcas
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KartKraft
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Kart Racing Pro
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GP Bikes
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MX Bikes
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All American Racing (Monster Games)
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Sprint Car Racing (Monster Games)
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NASCAR Heat 4 & 5 (Monster Games)
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Dirt 2, 3, 4, 5 & Showdown
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Dirt Rally & Dirt Rally 2.0
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Colin McRae Dirt 2
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BeamNG.drive
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Wreckfest
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The Crew 1 & 2
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TrackMania 2 & TrackMania Turbo
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Forza Motorsport 7
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Forza Horizon 4 & 5
What's Included:
DOF Reality ready-to-play packages include the following:
|
Item |
Description |
|---|---|
|
Rigid Metal Rig |
Heavy-duty metal frame designed for both normal GT seating and F1-style driving positions (except on M2 models). |
|
Control Mounts |
Integrated mounting points for wheel, pedals, and shifter, allowing a complete racing cockpit layout (shifter mount not included on M2 models). |
|
Seat Mounts |
Brackets and slots to mount a fixed racing seat or seat sliders, so you can dial in the perfect driving position. |
|
Integrated Power Drive Motors |
Pre-installed motion drive motors built into the rig, ready to connect to the control electronics. |
|
110/220V Control Unit with USB |
Dual-voltage motion control box (110/220V) with a USB interface for easy connection to your PC. |
|
SimRacingStudio License |
Included SimRacingStudio (SRS) license for motion control and game integration with popular racing titles. |
|
Quick Assembly Tools |
Basic tools provided to help you assemble the rig and mount core components right out of the box. |
|
1-Year Full Warranty |
Backed by a 1-year full manufacturer warranty, covering the platform under normal use conditions. |
We provide the complete plug-and-play motion platform, ready for quick setup. Customers can use their own seat, VR headset, and controllers—including wheels, pedals, or flight yokes—as our system is compatible with all major hardware brands.
All motion software and required cables are included, so you’ll be ready to connect and start racing. Please note that games are not included with the purchase. For setup guidance and recommended accessories, visit our FAQ page.
Product Specifications:
|
Specification |
Details |
|---|---|
|
Degrees of Freedom (Axis) |
3 DOF (Pitch + Roll + Yaw/Rear Traction) |
|
Full Platform Motion |
Yes |
|
Range of Motion |
20° |
|
Speed |
50 cm/s (86°/s) |
|
Torque |
25 N·m |
|
Acceleration |
0.7G (Translational) / 0.5G (Longitudinal) |
|
Power Consumption |
750 Watts (Peak) |
|
Boxes Weight (Size) |
1) 78 lbs (37 × 15 × 11 in) 2) 97 lbs (32 × 24 × 10 in) OR 1) 35 kg (94 × 38 × 28 cm) 2) 44 kg (80 × 60 × 25 cm) |
|
Floor Footprint |
3 ft × 5 ft × 2 ft H (100 × 150 × 60 cm H) |
|
Material Type |
Commercial-grade metal profiles |
|
Supported Pilot Weight |
330 lbs / 150 kg |
|
Warranty |
1-Year Full Manufacturer Warranty |
|
Upgradable |
Compatible with H6 Platform Upgrade |
Getting Started Guide:
Step 1: Identify your motion platform location and ensure floor strength and clearance around (~1 m extra)
Step 2: Unpack and organize all components and mounting hardware
Step 3: Position the base unit and fix it to the floor or platform (if necessary)
Step 4: Mount your racing seat, wheel, pedals, and other controls using the provided adjustable brackets
Step 5: Connect all wiring (actuator cables, control box, power cables)
Step 6: Power-on and initialize motion software (e.g. SimTools)
Step 7: Calibrate axes through the software — zero positions, limits, and responsiveness
Step 8: Run a few test motions with light movement to verify everything is responsive and safe
Step 9: Drive or fly in your simulator software and refine tuning (gain, smoothing, axis limits)
Step 10: Enjoy full-motion immersion in your sim setup
Setup & Installation Recommendations:
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Ensure a sturdy and level base for mounting — motion platforms amplify any unevenness
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Leave clearance above and around — the rig moves dynamically
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Use shielded cable routing to avoid interference from motor lines
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Avoid overloading the rig with heavy accessories beyond rated capacity
-
Periodically check fasteners and actuator linkages for tightness
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Fine-tune motion profiles carefully — more gain is not always better
Videos:
Add On Options:
3 DOF Transportation Wheels:

This option is an portability addition. It provides two heavy duty front side wheels to the platform. One person can lift the the whole assembled platform from the back and the front wheels will touch the floor allowing quick movement, and for loading and unloading the whole platform. It great for frequent relocations in the house or during events. This kit fits H2 and P2 platforms.
Metal Cyber Cover:

Enclosure for protection of lower moving parts of your platform. Metal CyberCover is built with an outer shell designed for ultimate durability and passenger protection. It offers an innovative approach to materials and shapes. No dust, no risk. Cover your sim with a practical and futuristic design.
- Protect pets and children
- Hides the technical guts of your platform
- Provides a seamless, sleek design
- Protects the mechanics from dust and spills
- Structurally designed to be lightweight and durable
- Precision laser-cut, powder-coated steel
This cover fits H2, H3, P2 and P3 platforms.
Keyboard Holder:

Pedals Quick Release:

HoneyComb A+B Adapter:

If you have HoneyComb Alpha Bravo yoke and throttle this adapter will make them fit to our standard wheel plate.
Monitor Mount:

Now we offer VESA standard (100 mm × 100 mm) mount for one monitor up to 33lbs (15kg). Make sure you have the SFU gearboxes and the latest(wide) wheel support vertical bars before ordering it.
MagicBox for PS5/XBOX:

With this Console Link (MagicBox) , you don’t need a proxy Windows PC anymore. Console Link host SimRacingStudio and get motion information directly from the console. Now you can get motions from the console games and control SRS with your phone or tablet. You need it only if you plan to play only console games and only without a PC. This works only for motion, not other controllers such as wheels pedals etc. Just plug DOF Reality motion platform to the Console Link and enjoy console sims.
eBreak Stop Button:

E Break emergency button can be placed on the platform within a close reach to stop any platform motions immediately. It is compatible with any platform model.
HOTAS Mounts Kit:

Flight controls mounts kit for HOTAS. It includes throttle and flight joystick mounts. Joystick can be mounted in the center or on the side. This kit fits all our platform except M series.
Soft Protection Cover:

To protect you we also provide flexible moving parts protection cover. This cover fits H2, H3, P2 and P3 platforms.
Cables Extension Set for 2-3 DOF:

This is set of cables from the control box to the motors. Standard cables are 1.2m (4′) long and enough for any common installation. for 2-3 DOF platforms the best place for the control box is under the pedals plate. For 6 DOFs under the seat. This will minimize cables management. The Cables extension set is needed only for the customers who, for some reason, wish to place the control box further away from the platform.
Buttkicker Mount:

Mount for the Buttkicker. “ButtKicker” is actually a brand of tactile transducer, not a seat or a separate motion platform.
It’s a vibration unit that bolts to your rig (often under the seat or to the frame) and shakes in response to audio or telemetry, so you feel engine rumble, road texture, gear shifts, explosions, etc.
ButtKicker adds fine-grain vibration:
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Engine RPM & idle rumble
-
road kerbs, bumps, gravel
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gear changes, wheel slip
-
runway bumps and touchdown thumps in flight sims
This is a bracket designed to place the ButtKicker in the ideal spot on the frame (usually on a crossbar or under the seat) so vibrations transfer efficiently.
Frequently Asked Questions:
Q: Does the platform move my wheel, pedals, and seat together?
Yes — the H3 is a full-platform motion rig, meaning everything you mount moves in harmony (not just the seat).
Q: Will it work with Playstation and Xbox?
Yes.
Consoles operate within a closed, controlled, and proprietary platform. Currently, only a select few games, such as Grand Turismo 7, Sport, PCARs, PCARs2, AC, F1, Forza Motorsport 7, and Forza Horizon 4 and 5, send motion data from consoles using UDP over the network (as demonstrated in this video).
For these games, we offer a MagicBox solution priced at $200. To enable motion in all other games, we are developing MagicWheel and MagicPedals, which will be available in two months.
For a list of supported PC and console games, including compatibility with the latest consoles, please refer to our games list.
Q: What seat should I use with your platform?
Your seat setup is all about personal comfort and driving style. The H3 Motion Platform supports almost any bottom-mount car or gaming seat, giving you the freedom to choose what feels best.
We recommend using a bucket-style racing seat for added stability during high-intensity motion. A 4- or 6-point harness can be added for extra security, though it’s optional. For best performance, opt for a lightweight seat, as it allows the motion platform to react faster and more precisely.
You can purchase a suitable seat from Amazon, JEGS, or eBay, or even check local listings and racing communities for single bucket seats. When shopping, look for non-certified racing seats — they deliver the same experience at a much lower price compared to FIA-certified options.
For convenience and easy adjustment, we recommend using a standard bottom-mount car seat with sliders or rails, similar to what’s found in real cars. If you choose a bucket seat, you may need side-to-bottom bracket adapters and slider rails for installation.
Seat Mount Dimensions:
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Depth: 280 mm (front to back)
-
Width options: 345 mm (13.37”), 375 mm (14.49”), or 405 mm (15.94”)
Q: Does it come assembled?
The H3 Motion Platform weighs approximately 130–220 lbs (60–100 kg) depending on configuration.
To ensure safe and convenient delivery, each unit is shipped in two separate boxes. Some assembly is required upon arrival — this process allows you to customize your setup to fit your exact preferences and ensures you’re fully familiar with your new system.
Assembly is straightforward and intuitive, making setup an enjoyable and rewarding part of the experience.
Q: How motion cancellation / compensation works with your platforms?
The DOF Reality motion simulator is fully compatible with all major VR headsets. However, combining motion simulation with VR requires a few setup considerations to ensure smooth and immersive gameplay.
When your motion platform moves, your head—and therefore your VR headset—moves too. This can slightly shift the in-game view since the headset’s sensors interpret real-world motion. In most cases, this effect is minimal and won’t affect gameplay. You can see a clear example of this in action here:
If you notice excessive camera movement or “swimming” effects in your VR image, try reducing the platform’s motion intensity in your software settings. This simple adjustment often delivers a much smoother experience.
Software Solutions for Motion Compensation
If reducing motion doesn’t help enough, you can use motion compensation software to correct the visual offset automatically.
We recommend OpenVR Motion Compensation — the most up-to-date and community-supported software for this purpose. It tracks the platform’s motion using a small tracker and removes that motion from your VR headset’s perspective, creating a stable visual experience.
This software works with both base-station (outside-in) and camera-based (inside-out) tracking systems.
Supported VR Systems:
-
Outside-In Tracking (Base Stations): Valve Index, HTC Vive Cosmos, Pimax 5K/8K*, and the original Oculus Rift (CV1)
-
Inside-Out Tracking (Headset Cameras): HP Reverb/G2, Oculus Quest/Quest 2/Rift S**, Samsung Odyssey+, and Windows Mixed Reality headsets
Mounting and Tracking Setup
For base-station VR systems, mount a Valve Index Controller, HTC Vive Controller, or Vive Tracker directly to your motion platform. The tracker must be visible to all base stations—most users attach it near the headrest or top of the chair.
For inside-out tracking systems, mount an Oculus Touch Controller or WMR Controller on the front of the platform, ensuring it remains in clear view of the headset’s cameras.
In all cases, make sure the tracker is:
-
Securely mounted to the platform.
-
Isolated from vibration using additional weight or vibration-dampening materials like Sorbothane or soft rubber.
Additional Software Options
An older alternative is OpenVR Input Emulator, which still has limited community support despite being discontinued.
Download OpenVR Input Emulator
Platform-Specific Resources:
-
Pimax PiTool Software – enable “Motion Cancellation” under settings by selecting a Valve Index Controller as the motion sensor. (Note: functionality may vary.)
Important Note for Oculus Devices:
Because Oculus devices rely on Valve’s SteamVR driver, some users may notice:
-
Occasional black borders during large platform motions.
-
Slight inaccuracies in rotational compensation.
Hardware (Non-Software) Motion Compensation Methods
If you prefer a hardware-based fix, there are a few effective workarounds:
-
For inside-out tracking headsets: Cover one of the headset’s tracking cameras with tape to minimize tracking movement. See video tutorial
-
For Oculus Rift users: Use the included DOF Oculus mount to attach the Rift sensor directly to the platform and cover the headset cameras. This prevents the headset from visually jumping but disables full rotation tracking. To compensate, reduce yaw movement in your DOF software.
-
For original Oculus Rift (CV1): You can mount the sensor to the front of your DOF Reality platform using the provided bracket (mounts to the two rear holes on the wheel deck plate). Due to recent Oculus software updates, results may vary.
Additional VR Motion Compensation Resources
Q: How quiet is it during operation?
It’s considered quiet for a motion rig. Actuator noise is minimal; cooling fans are the only regular audible element.
Q: Can I upgrade motors or add dampers later?
Yes, the H3 supports upgrades like enhanced gearboxes and damping kits to refine the motion feel.
Q: What is the maximum supported weight?
Approximately 200 kg / 440 lbs of combined pilot and cockpit hardware.
Q: How much space does it require?
The platform footprint is ~100 × 150 cm with a height of ~2 ft. For motion margin and cable routing, plan for additional breathing room.
Q: How long does setup take?
Allow 3–5 hours for a full installation including mounting hardware, wiring, and calibration (may vary by experience).
Q: Is a seat included?
No — the H3 arrives as a motion platform only. Seat, wheel, pedal, and other accessories must be sourced separately.
Q: What will I get if I order?
We provide the complete motion platform system, fully assembled, tested, and calibrated before it leaves our facility. For safe delivery, each unit is carefully disassembled into manageable sections. Upon arrival, simply reassemble the platform, install the included motion software on your PC, and connect the controller via USB — you’ll be ready to race in no time.
All necessary parts, hardware, and tools are included for a fast and hassle-free setup.
Shipping/Returns & Warranty Policy:
1. General Terms of Sale
All purchases made through Simulator Direct for DOF Reality products are governed by DOF Reality’s official Terms of Trade. Each product is sold new and compliant with all relevant international manufacturing and consumer laws.
Changes or special arrangements must be confirmed in writing prior to purchase.
2. Pricing and Payments
-
All prices are shown in USD and exclude local VAT, import duties, customs fees, or brokerage costs.
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Customers are responsible for paying all applicable local taxes and import charges upon delivery.
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Payment for custom-built or professional systems requires an upfront deposit before production begins.
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Orders not paid within 5 business days will be placed on hold and cancelled after an additional 2 days if payment is not received.
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Only one discount or promotion code may be applied per order. Discounts cannot be combined or applied retroactively.
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Currency conversions displayed in local values are estimates only. Final pricing is determined by your bank’s exchange rate at the time of transaction.
3. Shipping Policy
Shipping Methods
-
All platforms and accessories are shipped in securely packed boxes via international freight.
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Each system is assembled, tested, and calibrated before shipping, then disassembled for safe transport.
-
Customers will receive detailed assembly instructions and all tools required for setup.
Delivery Terms
-
Orders ship under DAP Incoterms (Delivered at Place).
This means you are responsible for import customs clearance and any local duties or taxes.
-
Shipping times vary by location, typically 5–7 business days after production is complete.
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Pre-orders will have undefined shipping dates until production begins; estimated times are provided once in queue.
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Delivery times may vary based on freight carrier schedules, customs processing, and regional conditions.
Shipping Cost Adjustments
-
Shipping rates listed on the website are estimates and may fluctuate based on destination or carrier rate changes.
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If additional freight charges apply, customers will be notified prior to shipment for approval or refund.
Inspection Upon Delivery
Customers must inspect all packages immediately upon delivery.
Any missing or damaged items must be reported in writing within 48 hours. Failure to do so may void any replacement claim.
4. Returns and Refunds
Eligibility
-
Refunds are only granted if a product is defective and cannot be restored to working condition through joint support between DOF Reality and the customer.
-
Refunds will not be issued for “change of mind” or buyer’s remorse.
-
Shipping and return shipping costs are the responsibility of the customer.
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Products must be properly packaged for return to prevent damage in transit.
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Refunds, if approved, will be processed within 20 business days after the returned product is received and inspected.
Pre-Order and Custom Orders
-
All pre-order deposits are non-refundable.
-
Custom-built units cannot be cancelled or refunded once production has begun.
5. Warranty Policy
Coverage Period
All DOF Reality systems come with a 12-month limited warranty covering defects in materials or workmanship from the date of delivery.
Replacement or repaired components receive a 6-month warranty from their installation date.
Consumer Models (M & H Series)
-
Warranty applies to private, non-commercial use only.
-
Commercial use voids the warranty coverage.
-
Coverage excludes wear items such as motors, wheels, dampers, or mechanical joints subject to normal wear and tear.
Professional Models
-
Professional and commercial-grade systems also include a 12-month limited warranty with similar exclusions.
-
On-site service may be offered at DOF Reality’s discretion for professional setups.
Warranty Limitations
Warranty does not cover:
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Normal wear and tear of moving components
-
Improper storage, installation, or use against the manufacturer’s recommendations
-
Unauthorized repairs or modifications
-
Over-tightening dampers or overheating motors above 70°C
-
Software-related issues or third-party system conflicts
Slight play in gearboxes (up to 10% of motion range) is normal and not considered a defect.
Claim Procedure
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Report any issue in writing immediately upon discovery.
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Provide photos, video, or diagnostic details as requested.
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Simulator Direct/DOF Reality will evaluate the claim within a reasonable timeframe.
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If approved, defective parts will be repaired, replaced, or shipped to you for replacement.
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Customers are responsible for the cost and risk of returning defective parts.
If Simulator Direct/DOF Reality fails to resolve a covered issue within a reasonable time, the customer may request a cancellation and refund for that item.
6. Extended Warranty & Service Plans (Professional Models Only)
Optional extended warranty and software/hardware support packages are available upon request.
These plans are tailored to each installation and priced based on system specifications.
Contact support@simulatordirect.com for details.
7. Software License Terms
Each platform includes a Sim Racing Studio Standard License, sufficient for full motion operation.
Premium features are available through an optional paid Sim Racing Studio Premium subscription, purchased directly from Sim Racing Studio.
DOF Reality is not responsible for changes or telemetry issues in third-party software or games.
8. Liability Disclaimer
DOF Reality products are designed for private entertainment purposes only.
The company is not liable for:
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Personal injury, loss of income, or indirect damages
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Misuse, modification, or unintended operation of the product
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Software or hardware malfunctions caused by third-party equipment
Maximum liability shall not exceed 50% of the total amount invoiced to the customer in the previous year, or $25 USD, whichever is lower.
9. Governing Law
All transactions are governed by the laws of Wyoming, USA.
Any disputes shall be resolved in accordance with Wyoming state law.
10. Contact Information
For warranty claims, returns, or technical support, please contact:
Simulator Direct
Email: support@simulatordirect.com

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