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- Description
- Product Features
- What's Included
- Product Specifications
- Getting Started Guide
- Product Installation Guide
- Add Ons
- FAQ's
- Shipping/Returns & Warranty Policy
DOF Reality H2 2-Axis HERO Universal Motion Simulator Platform
Your gateway to professional-grade motion — right from your home cockpit.
Take your simulation experience to the next level with the DOF Reality H2 2-Axis HERO Universal Motion Platform — a precision-engineered motion base that brings authentic pitch and roll dynamics into your flight or racing setup.
This is more than just a moving seat. The H2 moves your entire cockpit — including your yoke or wheel, pedals, throttle, and monitors — so that every climb, turn, and landing feels physically real. It bridges the gap between simulation and reality, allowing your body to feel what your eyes see.
Compact, powerful, and whisper-quiet, the H2 delivers true motion immersion for both beginners and professionals looking for a performance-proven, upgrade-ready foundation.
Product Features:

Designed for Realistic Motion Feedback
The H2 platform recreates the sensations of flight and racing using two synchronized motion axes — Pitch and Roll. These two dimensions are responsible for most of the physical cues your body feels in motion.
|
Axis |
Motion Type |
Simulation Effect |
|---|---|---|
|
Pitch |
Forward and backward tilt |
Feel nose-up climbs, descents, braking, and acceleration. |
|
Roll |
Side-to-side tilt |
Experience aircraft banking and cornering G-forces. |
By moving your full cockpit together, the H2 eliminates disorientation and maintains perfect control alignment. So your body instinctively reacts as if you were truly inside the aircraft or race car.
Engineered for Strength, Precision, and Longevity
Industrial-Grade Build Quality
Built from high-strength welded steel, the H2 is designed for years of heavy use.
Each component — from the actuator housing to the motor control board — is meticulously designed for reliability, precision, and durability.
The motion base can handle up to 330 lbs (150 kg) of combined weight (pilot + controls + seat), ensuring performance consistency under load.
Smooth & Fluid Motion
The motion feedback is both fast and controlled.
Using worm-gear drive motors, the H2 achieves smooth transitions between movements, replicating everything from minor bumps on a taxiway to sudden turbulence.
These drives are engineered for low noise (<50 dB) and minimal vibration, making them suitable for shared home or studio environments.
Whisper-Quiet Operation
Unlike pneumatic or hydraulic systems, the H2 uses electric actuators that are nearly silent.
You’ll hear only a soft hum — quieter than a desktop fan — allowing you to fly or race late at night without disturbing others.
Compatible with Top Simulation Titles

Out of the box, the H2 supports hundreds of popular racing and flight simulator titles through its plug-and-play integration with SimRacingStudio (SRS) or SimTools.
Some of the most popular supported titles include:
-
Microsoft Flight Simulator 2024 / 2020
-
X-Plane 12 / 11
-
DCS World
-
IL-2 Sturmovik: Great Battles
-
iRacing
-
Assetto Corsa / Competizione
-
Project CARS 2
-
F1 24
-
Dirt Rally 2.0
SRS automatically interprets real-time telemetry data (like altitude, acceleration, and cornering force) and translates them into physical motion across the H2’s axes.
You can customize every parameter — intensity, smoothness, and dead zones — to create your perfect flight or racing profile.
Compact, Home-Friendly Design
Don’t let the professional-grade performance fool you — the H2 is surprisingly space-efficient.
With a footprint of roughly 3 ft x 5 ft, it fits comfortably into small home offices, garages, or dedicated simulator rooms.
It’s engineered to pass through standard doorways, making installation straightforward.
Despite its compact size, the H2 is a full-motion system capable of replicating everything from a light aircraft’s banking maneuvers to the aggressive roll of a racing chassis.
What's Included:
|
Component |
Description |
|---|---|
|
H2 Motion Platform |
Dual-axis platform (pitch + roll) with welded steel frame and actuators pre-mounted. |
|
Electronics Control Unit (ECU) |
Motion controller with built-in motor drivers and USB PC interface. |
|
Universal Mounting Frame |
Mount points for most racing/flight seats, yokes, throttles, and pedals. |
|
Power Supply |
Auto-sensing 100–240 V AC power supply for worldwide use. |
|
USB Data Cable |
For direct PC connectivity. |
|
Software License |
License key for SimRacingStudio (SRS) or SimTools. |
|
Hardware & Tools |
Assembly bolts, wrenches, and detailed instruction manual. |
|
Warranty |
1-year manufacturer warranty on platform and electronics. |
Not Included: Seat, steering wheel or yoke, pedals, HOTAS/collective, button boxes, displays, PC and VR headset - These are user-supplied so you can build your ideal cockpit
Product Specifications:
|
Specification |
Details |
|---|---|
|
Degrees of Freedom |
2 (Pitch & Roll) |
|
Motion Range |
±20° typical (user adjustable) |
|
Speed |
Up to 50 cm/s (~86°/s) |
|
Power Draw |
Approx. 500–750 W (peak) |
|
Max Payload |
330 lbs / 150 kg |
|
Frame Weight |
~80 kg / 176 lbs |
|
Voltage |
100–240 V AC |
|
Noise Level |
< 50 dB |
|
Supported Platforms |
PC (Windows 10/11) |
|
Motion Software |
SimRacingStudio (SRS), SimTools, FlyPT |
|
Upgrade Options |
H3 Upgrade Kit (adds Yaw Axis) |
|
Warranty |
1 Year (extendable to 2 Years) |
Getting Started Guide:
-
Choose Your Space
Select a level floor area of at least 5 ft x 6 ft. Make sure you have enough room for tilting movement and cable management.
-
Unbox & Organize
Lay out all components: base frame, actuator arms, control box, cables, bolts, and accessories.
-
Assemble the Frame
Follow the step-by-step manual to attach actuators, seat rails, and mounts for your controls. Most users complete assembly in under 90 minutes.
-
Connect the Control Unit
Plug in the motion control box to your PC via USB and to your power source. The system will be automatically detected by the included software.
-
Calibrate Motion Axes
Use the software calibration tool to ensure the actuators move evenly through their range of motion.
-
Configure Game Profiles
Load your favorite sim title and select your motion profile. Adjust sensitivity, max tilt, and motion response to your liking.
-
Experience the Motion
Take off, dive, or drift — and feel your aircraft or vehicle respond beneath you.
Setup & Installation Recommendations:
-
Always ensure power is disconnected during assembly.
-
Use thread-lock bolts for secure, long-term mounting.
-
Avoid placing the platform near walls or obstructions that may limit its motion.
-
Regularly inspect moving joints and tighten fasteners every few months.
-
For VR setups, enable motion compensation (available in SteamVR and OpenXR) to prevent visual desync.
-
Use a surge protector or UPS to protect electronic components.
-
For commercial use, schedule maintenance checks every 6 months.
Videos:
Add On Options:
2 DOF Transportation Wheels:

This option is an portability addition. It provides two heavy duty front side wheels to the platform. One person can lift the the whole assembled platform from the back and the front wheels will touch the floor allowing quick movement, and for loading and unloading the whole platform. It great for frequent relocations in the house or during events. This kit fits H2 and P2 platforms.
Metal Cyber Cover:

Enclosure for protection of lower moving parts of your platform. Metal CyberCover is built with an outer shell designed for ultimate durability and passenger protection. It offers an innovative approach to materials and shapes. No dust, no risk. Cover your sim with a practical and futuristic design.
- Protect pets and children
- Hides the technical guts of your platform
- Provides a seamless, sleek design
- Protects the mechanics from dust and spills
- Structurally designed to be lightweight and durable
- Precision laser-cut, powder-coated steel
This cover fits H2, H3, P2 and P3 platforms.
Keyboard Holder:

We offer an adjustable keyboard holder that can be comfortably attached to motion parts of the rig and hold the keyboard. The most popular sim keyboard is Logitech K400 Plus Wireless Keyboard with Touch Pad .
Pedals Quick Release:

HoneyComb A+B Adapter:

If you have HoneyComb Alpha Bravo yoke and throttle this adapter will make them fit to our standard wheel plate.
Monitor Mount:

Now we offer VESA standard (100 mm × 100 mm) mount for one monitor up to 33lbs (15kg). Make sure you have the SFU gearboxes and the latest(wide) wheel support vertical bars before ordering it.
MagicBox for PS5/XBOX:

With this Console Link (MagicBox) , you don’t need a proxy Windows PC anymore. Console Link host SimRacingStudio and get motion information directly from the console. Now you can get motions from the console games and control SRS with your phone or tablet. You need it only if you plan to play only console games and only without a PC. This works only for motion, not other controllers such as wheels pedals etc. Just plug DOF Reality motion platform to the Console Link and enjoy console sims.
eBreak Stop Button:

E Break emergency button can be placed on the platform within a close reach to stop any platform motions immediately. It is compatible with any platform model.
HOTAS Mounts Kit:

Flight controls mounts kit for HOTAS. It includes throttle and flight joystick mounts. Joystick can be mounted in the center or on the side. This kit fits all our platform except M series.
Soft Protection Cover:

To protect you we also provide flexible moving parts protection cover. This cover fits H2, H3, P2 and P3 platforms.
Cables Extension Set for 2-3 DOF:

This is set of cables from the control box to the motors. Standard cables are 1.2m (4′) long and enough for any common installation. for 2-3 DOF platforms the best place for the control box is under the pedals plate. For 6 DOFs under the seat. This will minimize cables management. The Cables extension set is needed only for the customers who, for some reason, wish to place the control box further away from the platform.
Buttkicker Mount:

Mount for the Buttkicker. “ButtKicker” is actually a brand of tactile transducer, not a seat or a separate motion platform.
It’s a vibration unit that bolts to your rig (often under the seat or to the frame) and shakes in response to audio or telemetry, so you feel engine rumble, road texture, gear shifts, explosions, etc.
ButtKicker adds fine-grain vibration:
-
Engine RPM & idle rumble
-
road kerbs, bumps, gravel
-
gear changes, wheel slip
-
runway bumps and touchdown thumps in flight sims
This is a bracket designed to place the ButtKicker in the ideal spot on the frame (usually on a crossbar or under the seat) so vibrations transfer efficiently.
Frequently Asked Questions:
Q: What’s the main difference between the H2 and H3?
The H2 features two motion axes — pitch and roll — which simulate climbing, banking, and acceleration/braking forces. The H3 adds a third axis (yaw), allowing full rotation for drifting, rudder turns, and spin dynamics.
Q. Can I use it for both flight and racing sims?
Yes! The H2’s motion profile works perfectly for both. It’s versatile enough for yoke-based flight simulation or wheel-based racing setups.
Q: How noisy is it?
The H2 is engineered for quiet operation — around 45–50 dB under normal load. That’s quieter than a household refrigerator or desktop PC.
Q: Is the setup complicated?
Not at all. Most users complete setup within 1–2 hours. It includes an illustrated manual and labeled hardware.
Q: Can I upgrade later?
Yes. You can upgrade the H2 to an H3 (adds yaw axis) or even H6 (adds heave, surge, and sway) with DOF Reality’s modular kits.
Q: What is the maintenance schedule?
Virtually maintenance-free. Check bolts occasionally and keep actuators clean. A small amount of lubricant every 6 months is recommended for heavy use.
Q: Will it work with Playstation and Xbox?
Yes.
Consoles operate within a closed, controlled, and proprietary platform. Currently, only a select few games, such as Grand Turismo 7, Sport, PCARs, PCARs2, AC, F1, Forza Motorsport 7, and Forza Horizon 4 and 5, send motion data from consoles using UDP over the network (as demonstrated in this video).
For these games, we offer a MagicBox solution priced at $200. To enable motion in all other games, we are developing MagicWheel and MagicPedals, which will be available in two months.
For a list of supported PC and console games, including compatibility with the latest consoles, please refer to our games list.
Q: What seat should I use with your platform?
Your seat setup is all about personal comfort and driving style. The H2 Motion Platform supports almost any bottom-mount car or gaming seat, giving you the freedom to choose what feels best.
We recommend using a bucket-style racing seat for added stability during high-intensity motion. A 4- or 6-point harness can be added for extra security, though it’s optional. For best performance, opt for a lightweight seat, as it allows the motion platform to react faster and more precisely.
You can purchase a suitable seat from Amazon, JEGS, or eBay, or even check local listings and racing communities for single bucket seats. When shopping, look for non-certified racing seats — they deliver the same experience at a much lower price compared to FIA-certified options.
For convenience and easy adjustment, we recommend using a standard bottom-mount car seat with sliders or rails, similar to what’s found in real cars. If you choose a bucket seat, you may need side-to-bottom bracket adapters and slider rails for installation.
Seat Mount Dimensions:
-
Depth: 280 mm (front to back)
-
Width options: 345 mm (13.37”), 375 mm (14.49”), or 405 mm (15.94”)
Q: Does it come assembled?
The H2 Motion Platform weighs approximately 130–220 lbs (60–100 kg) depending on configuration.
To ensure safe and convenient delivery, each unit is shipped in two separate boxes. Some assembly is required upon arrival — this process allows you to customize your setup to fit your exact preferences and ensures you’re fully familiar with your new system.
Assembly is straightforward and intuitive, making setup an enjoyable and rewarding part of the experience.
Q: How motion cancellation / compensation works with your platforms?
The DOF Reality motion simulator is fully compatible with all major VR headsets. However, combining motion simulation with VR requires a few setup considerations to ensure smooth and immersive gameplay.
When your motion platform moves, your head—and therefore your VR headset—moves too. This can slightly shift the in-game view since the headset’s sensors interpret real-world motion. In most cases, this effect is minimal and won’t affect gameplay. You can see a clear example of this in action here:
If you notice excessive camera movement or “swimming” effects in your VR image, try reducing the platform’s motion intensity in your software settings. This simple adjustment often delivers a much smoother experience.
Software Solutions for Motion Compensation
If reducing motion doesn’t help enough, you can use motion compensation software to correct the visual offset automatically.
We recommend OpenVR Motion Compensation — the most up-to-date and community-supported software for this purpose. It tracks the platform’s motion using a small tracker and removes that motion from your VR headset’s perspective, creating a stable visual experience.
This software works with both base-station (outside-in) and camera-based (inside-out) tracking systems.
Supported VR Systems:
-
Outside-In Tracking (Base Stations): Valve Index, HTC Vive Cosmos, Pimax 5K/8K*, and the original Oculus Rift (CV1)
-
Inside-Out Tracking (Headset Cameras): HP Reverb/G2, Oculus Quest/Quest 2/Rift S**, Samsung Odyssey+, and Windows Mixed Reality headsets
Mounting and Tracking Setup
For base-station VR systems, mount a Valve Index Controller, HTC Vive Controller, or Vive Tracker directly to your motion platform. The tracker must be visible to all base stations—most users attach it near the headrest or top of the chair.
For inside-out tracking systems, mount an Oculus Touch Controller or WMR Controller on the front of the platform, ensuring it remains in clear view of the headset’s cameras.
In all cases, make sure the tracker is:
-
Securely mounted to the platform.
-
Isolated from vibration using additional weight or vibration-dampening materials like Sorbothane or soft rubber.
Additional Software Options
An older alternative is OpenVR Input Emulator, which still has limited community support despite being discontinued.
Download OpenVR Input Emulator
Platform-Specific Resources:
-
Pimax PiTool Software – enable “Motion Cancellation” under settings by selecting a Valve Index Controller as the motion sensor. (Note: functionality may vary.)
Important Note for Oculus Devices:
Because Oculus devices rely on Valve’s SteamVR driver, some users may notice:
-
Occasional black borders during large platform motions.
-
Slight inaccuracies in rotational compensation.
Hardware (Non-Software) Motion Compensation Methods
If you prefer a hardware-based fix, there are a few effective workarounds:
-
For inside-out tracking headsets: Cover one of the headset’s tracking cameras with tape to minimize tracking movement. See video tutorial
-
For Oculus Rift users: Use the included DOF Oculus mount to attach the Rift sensor directly to the platform and cover the headset cameras. This prevents the headset from visually jumping but disables full rotation tracking. To compensate, reduce yaw movement in your DOF software.
-
For original Oculus Rift (CV1): You can mount the sensor to the front of your DOF Reality platform using the provided bracket (mounts to the two rear holes on the wheel deck plate). Due to recent Oculus software updates, results may vary.
Additional VR Motion Compensation Resources
Shipping/Returns & Warranty Policy:
1. General Terms of Sale
All purchases made through Simulator Direct for DOF Reality products are governed by DOF Reality’s official Terms of Trade. Each product is sold new and compliant with all relevant international manufacturing and consumer laws.
Changes or special arrangements must be confirmed in writing prior to purchase.
2. Pricing and Payments
-
All prices are shown in USD and exclude local VAT, import duties, customs fees, or brokerage costs.
-
Customers are responsible for paying all applicable local taxes and import charges upon delivery.
-
Payment for custom-built or professional systems requires an upfront deposit before production begins.
-
Orders not paid within 5 business days will be placed on hold and cancelled after an additional 2 days if payment is not received.
-
Only one discount or promotion code may be applied per order. Discounts cannot be combined or applied retroactively.
-
Currency conversions displayed in local values are estimates only. Final pricing is determined by your bank’s exchange rate at the time of transaction.
3. Shipping Policy
Shipping Methods
-
All platforms and accessories are shipped in securely packed boxes via international freight.
-
Each system is assembled, tested, and calibrated before shipping, then disassembled for safe transport.
-
Customers will receive detailed assembly instructions and all tools required for setup.
Delivery Terms
-
Orders ship under DAP Incoterms (Delivered at Place).
This means you are responsible for import customs clearance and any local duties or taxes.
-
Shipping times vary by location, typically 5–7 business days after production is complete.
-
Pre-orders will have undefined shipping dates until production begins; estimated times are provided once in queue.
-
Delivery times may vary based on freight carrier schedules, customs processing, and regional conditions.
Shipping Cost Adjustments
-
Shipping rates listed on the website are estimates and may fluctuate based on destination or carrier rate changes.
-
If additional freight charges apply, customers will be notified prior to shipment for approval or refund.
Inspection Upon Delivery
Customers must inspect all packages immediately upon delivery.
Any missing or damaged items must be reported in writing within 48 hours. Failure to do so may void any replacement claim.
4. Returns and Refunds
Eligibility
-
Refunds are only granted if a product is defective and cannot be restored to working condition through joint support between DOF Reality and the customer.
-
Refunds will not be issued for “change of mind” or buyer’s remorse.
-
Shipping and return shipping costs are the responsibility of the customer.
-
Products must be properly packaged for return to prevent damage in transit.
-
Refunds, if approved, will be processed within 20 business days after the returned product is received and inspected.
Pre-Order and Custom Orders
-
All pre-order deposits are non-refundable.
-
Custom-built units cannot be cancelled or refunded once production has begun.
5. Warranty Policy
Coverage Period
All DOF Reality systems come with a 12-month limited warranty covering defects in materials or workmanship from the date of delivery.
Replacement or repaired components receive a 6-month warranty from their installation date.
Consumer Models (M & H Series)
-
Warranty applies to private, non-commercial use only.
-
Commercial use voids the warranty coverage.
-
Coverage excludes wear items such as motors, wheels, dampers, or mechanical joints subject to normal wear and tear.
Professional Models
-
Professional and commercial-grade systems also include a 12-month limited warranty with similar exclusions.
-
On-site service may be offered at DOF Reality’s discretion for professional setups.
Warranty Limitations
Warranty does not cover:
-
Normal wear and tear of moving components
-
Improper storage, installation, or use against the manufacturer’s recommendations
-
Unauthorized repairs or modifications
-
Over-tightening dampers or overheating motors above 70°C
-
Software-related issues or third-party system conflicts
Slight play in gearboxes (up to 10% of motion range) is normal and not considered a defect.
Claim Procedure
-
Report any issue in writing immediately upon discovery.
-
Provide photos, video, or diagnostic details as requested.
-
Simulator Direct/DOF Reality will evaluate the claim within a reasonable timeframe.
-
If approved, defective parts will be repaired, replaced, or shipped to you for replacement.
-
Customers are responsible for the cost and risk of returning defective parts.
If Simulator Direct/DOF Reality fails to resolve a covered issue within a reasonable time, the customer may request a cancellation and refund for that item.
6. Extended Warranty & Service Plans (Professional Models Only)
Optional extended warranty and software/hardware support packages are available upon request.
These plans are tailored to each installation and priced based on system specifications.
Contact support@simulatordirect.com for details.
7. Software License Terms
Each platform includes a Sim Racing Studio Standard License, sufficient for full motion operation.
Premium features are available through an optional paid Sim Racing Studio Premium subscription, purchased directly from Sim Racing Studio.
DOF Reality is not responsible for changes or telemetry issues in third-party software or games.
8. Liability Disclaimer
DOF Reality products are designed for private entertainment purposes only.
The company is not liable for:
-
Personal injury, loss of income, or indirect damages
-
Misuse, modification, or unintended operation of the product
-
Software or hardware malfunctions caused by third-party equipment
Maximum liability shall not exceed 50% of the total amount invoiced to the customer in the previous year, or $25 USD, whichever is lower.
9. Governing Law
All transactions are governed by the laws of Wyoming, USA.
Any disputes shall be resolved in accordance with Wyoming state law.
10. Contact Information
For warranty claims, returns, or technical support, please contact:
Simulator Direct
Email: support@simulatordirect.com

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